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Eisenwerk Miniatures and their
Space Tak rules and minis evolved to
become PewterCraft
with their expanded GaLakTik TakTik line of starship miniatures and expanded rules.
Note that the name is correctly spelled with the capital L
and T's as you can see
in this rules scan.
These miniatures are not common but
some can still be
found through auctions and resellers. The molds for
these minis are in private hands and they have been looking
at casting more for sale.
There are five identified major Empires: The Dominion; Earth
Colonies; Black Alliance; Konfederation X; and, United
Science Associations which control most of the planets
within the explored sectors. There are also numerous minor
powers and space pirates who prey on intergalactic trade.
Recently, aliens from another galaxy, The Omega Aliens,
appeared in this galaxy and began raiding planets of the
major Empires. The Omegan’s goal is to rid the galaxy of all
intelligent life forms other than their own.
-From the GaLakTik
TakTiK rulebook
GaLakTik TakTik Conversion Notes
and Standard Ship Classifications
Earth Colonies
The Earth Colonies are
a United Nations type Federation of planets.
Earthlings of Earth’s Colonies are the predominant
race in this Federation, although other races of
similar appearance and political philosophy have
joined the Colonial Council. Political
philosophy is best described as an aggressive
version of "manifest destiny". Applied to space,
this philosophy translates into a policy of military
colonization and forced relocation.
Knowing the
unforgivably evil past of the Konfederation X, and
believing the Dominion to be an Evil Empire,
Colonial commanders will use any "legal" excuse to
turn the current Cold War with these Empires into a
shooting war. Shaky truces are occasionally arranged
for the purpose of fighting Omegans. The Colonies
will support the US and find merit in the Black
Alliances struggle to escape the grip of the
Dominion.
Colonial starships are
recognizable by their large, circular, Command &
Control disks located at the front of all ships.
Colonial ships are all heavily armed with
Lasers and heavily defended with Shields and Counter
Measures. Torpedoes are not a primary weapon System.
Solidly constructed with many redundant Systems,
speed has been sacrificed for combat staying power
in keeping with the Colonial Fleets primary mission.
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Colonial Frigate
Item# 7723 - CL
Mass
30 NPV
/ CPV 102/81
Ave Hull 10 (3/3/2/2) 33% Thrust 4
FTL 1 PDS
1 Fire Con
1 Class 2 Beam
Battery (All Arcs) 3 Short Range Pulse
Torpedoes (F)
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Colonial Marine Assault Transport
Item# 7724 - TT
Mass
40 NPV
/ CPV 113/83
Ave Hull 10 (3/3/3/3) 30% Thrust 4
FTL 2 PDS
1 Fire Con
2 Class 2 Beam
Batteries (FP/F/FS, All Arcs) 8 Mass Troops
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Colonial Star Cruiser
Item# 7721 - BC
Mass
50 NPV / CPV
171/146
Ave Hull 16 (4/4/4/4) 32% Armour 2 Thrust 3
FTL 3 PDS
2 Fire Cons
4 Class 2 Beam
Batteries (F/FP/AP, F/FS/AS, 2xAll Arcs) 2
Short Range Pulse Torpedoes (F)
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Colonial Deep Space Probe
Item# 7722 - SR
Mass
53 NPV / CPV
165/132
Ave Hull 16 (4/4/4/4) 30% Thrust 3
FTL Level 1 Screens 2 PDS
2 Fire Cons
1 Class 2 Beam
Battery (All Arcs) 1
Short Range Pulse Torpedo (F) 2 Enhanced Sensors
8 Mass Cargo |
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Colonial BattleCruiser
Item# 7720 - BB
Mass
72
NPV / CPV 245/225
Ave Hull 24 (6/6/6/6)
33% Armour 3
Thrust 3
FTL Level 1 Screens
3 PDS
2 Fire Cons
2 Class 2 Beam
Batteries (All Arcs) 1 Class 3 Beam Battery
(AP/FP/F/FS/AS)
1 Pulse Torpedo (F)
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Colonial Dreadnought
Item# 7719 - BA
Mass
120
NPV / CPV 414/438
Ave Hull 40
(10/10/10/10) 33% Armour 5
Thrust 2
FTL Level 1 Screens
5 PDS
3 Fire Cons 2 Class 2 Beam
Batteries (All Arcs)
4 Class 3 Beam Battery
(2xAll-A, All-AP, All-AS)
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Colonial Behemoth
Item# 7808 - BM
Mass
174
NPV / CPV 604/733
Ave Hull 56
(14/14/14/14) 32% Armour 6
Thrust 2
FTL Level 2 Screens
5 PDS
4 Fire Cons
4 Class 2 Beam
Batteries (All Arcs)
4 Class 3 Beam Battery
(2xAll-A, All-AP, All-AS) 2 Pulse Torpedoes (F)
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Colonial Fast Attack CarrierItem# 7802
- CV
Mass
160
NPV / CPV 558/402
Ave Hull 40
(10/10/10/10) 25% Armour 4
Thrust 3
FTL 5 PDS
2 Fire Cons
6 Class 2 Beam
Batteries ( FP/F/FS, F/FP/AP, F/FS/AS, 3xAll Arcs)
6 Fighter Bays
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Colonial Space Frontier
FortItem# 7816 - SB
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GaLakTik TakTik
Conversion Notes
Ship Name: The
name of the miniatures changed a bit over
time so I have combined/consolidated them for clarity. Ship Classifications: See
table below. A miniature's name in the product list often
does not match the classification indicated.
Systems and Stats: These are based on the stats for
the miniature in the GaLakTik TakTik rules.
Weapons: GT Beams roughly convert to FT Beam weapons.
GT Torpedoes convert to the other weapons on the ship which
vary in order to add more flavor between fleets using the
Empire's background as a guide..
Screens: Based on GT Shield rating
- <20 = 0, 20-35=1, 36+=2.
Thrust: Usually equal to GT ship design's Tactical Manuver
rating. Miniature Identification:
I have most of these miniatures but I am missing some plus
several are loose so I have tried to determine the correct
item number for those miniatures but may be incorrect.
GaLakTik TakTik
Standard Starship Classifications
| BM - Behemoth |
BA - Super Dreadnought |
BB - Dreadnought |
BC - BattleCruiser |
| CA - Heavy Star Cruiser |
CL - Scout Cruiser |
DD - Destroyer |
DE - Frigate |
| CV - Fighter Carrier |
FF - Fighter |
SB - Star Base |
RR - Space Raider |
| SR - Research |
TT - Transport |
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