Classic Starship Miniatures
  
Starfleet Wars
Terran Federation
Entomalian Empire
Avarian United Worlds
Aquarian Alliance
Carnivoran Republic
  
Stardate : 3000
United Planetary Federation
Alien Star Empire
  
Space Fleet 
Gothic Imperial
Eldar Spaceship Battles
  
Star Frontiers
Knight Hawks
United Planetary Federation
Sather
Privateers & Pirates
  
Space Squadrons Stellardate: 2998
Earth Federation
Auxiliary Belt
Andromeda Aliens
  
GaLakTik TakTik
Black Alliance
Earth Colonies
Konfederation X
Omega Empire
The Dominion
United Science Associations
 
 
Sci-Fi Crossover Menu
Full Thrust Fleet Resource
 

Eisenwerk Miniatures and their Space Tak rules and minis evolved to become PewterCraft with their expanded GaLakTik TakTik line of starship miniatures and expanded rules.  Note that the name is correctly spelled with the capital L and T's as you can see in this rules scan.  These miniatures are not common but some can still be found through auctions and resellers.  The molds for these minis are in private hands and they have been looking at casting more for sale.
 
There are five identified major Empires: The Dominion; Earth Colonies; Black Alliance; Konfederation X; and, United Science Associations which control most of the planets within the explored sectors. There are also numerous minor powers and space pirates who prey on intergalactic trade.  Recently, aliens from another galaxy, The Omega Aliens, appeared in this galaxy and began raiding planets of the major Empires. The Omegan’s goal is to rid the galaxy of all intelligent life forms other than their own.
-From the GaLakTik TakTiK rulebook
 
GaLakTik TakTik Conversion Notes and Standard Ship Classifications

 
Earth Colonies
The Earth Colonies are a United Nations type Federation of planets. Earthlings of Earth’s Colonies are the predominant race in this Federation, although other races of similar appearance and political philosophy have joined the Colonial Council.  Political philosophy is best described as an aggressive version of "manifest destiny". Applied to space, this philosophy translates into a policy of military colonization and forced relocation.
Knowing the unforgivably evil past of the Konfederation X, and believing the Dominion to be an Evil Empire, Colonial commanders will use any "legal" excuse to turn the current Cold War with these Empires into a shooting war. Shaky truces are occasionally arranged for the purpose of fighting Omegans. The Colonies will support the US and find merit in the Black Alliances struggle to escape the grip of the Dominion.

Colonial starships are recognizable by their large, circular, Command & Control disks located at the front of all ships. Colonial ships are all heavily armed with Lasers and heavily defended with Shields and Counter Measures. Torpedoes are not a primary weapon System. Solidly constructed with many redundant Systems, speed has been sacrificed for combat staying power in keeping with the Colonial Fleets primary mission.

Colonial Frigate

Item# 7723 - CL

Mass 30
NPV
/ CPV 102/81
Ave Hull 10 (3/3/2/2) 33%
Thrust 4
FTL
1 PDS
1 Fire Con
1 Class 2 Beam Battery (All Arcs)
3 Short Range Pulse Torpedoes (F)

Colonial Marine Assault Transport

Item# 7724 - TT

Mass 40
NPV
/ CPV 113/83
Ave Hull 10 (3/3/3/3) 30%
Thrust 4
FTL
2 PDS
1 Fire Con
2 Class 2 Beam Batteries (FP/F/FS, All Arcs)
8 Mass Troops
 
Colonial Star Cruiser

Item# 7721 - BC

Mass 50
NPV / CPV 171/146
Ave Hull 16 (4/4/4/4) 32%
Armour 2
Thrust 3
FTL
3 PDS
2 Fire Cons
4 Class 2 Beam Batteries (F/FP/AP, F/FS/AS, 2xAll Arcs)
2 Short Range Pulse Torpedoes (F)

Colonial Deep Space Probe

Item# 7722 - SR

Mass 53
NPV / CPV 165/132
Ave Hull 16 (4/4/4/4) 30%
Thrust 3
FTL
Level 1 Screens
2 PDS
2 Fire Cons
1 Class 2 Beam Battery (All Arcs)
1 Short Range Pulse Torpedo (F)
2 Enhanced Sensors
8 Mass Cargo
 
Colonial BattleCruiser

Item# 7720 - BB

Mass 72
NPV / CPV 245/225
Ave Hull 24 (6/6/6/6) 33%
Armour 3

Thrust 3
FTL
Level 1 Screens

3 PDS
2 Fire Cons
2 Class 2 Beam Batteries (All Arcs)
1 Class 3 Beam Battery (AP/FP/F/FS/AS)

1 Pulse Torpedo (F)
Colonial Dreadnought

Item# 7719 - BA

Mass 120
NPV / CPV 414/438
Ave Hull 40 (10/10/10/10) 33%
Armour 5

Thrust 2
FTL
Level 1 Screens

5 PDS
3 Fire Cons
2 Class 2 Beam Batteries (All Arcs)

4 Class 3 Beam Battery (2xAll-A, All-AP, All-AS)
Colonial Behemoth

Item# 7808 - BM

Mass 174
NPV / CPV 604/733
Ave Hull 56 (14/14/14/14) 32%
Armour 6

Thrust 2
FTL
Level 2 Screens

5 PDS
4 Fire Cons
4 Class 2 Beam Batteries (All Arcs)
4 Class 3 Beam Battery (2xAll-A, All-AP, All-AS)
2 Pulse Torpedoes (F)
Colonial Fast Attack Carrier

Item# 7802 - CV

Mass 160
NPV / CPV 558/402
Ave Hull 40 (10/10/10/10) 25%
Armour 4

Thrust 3
FTL
5 PDS

2 Fire Cons
6 Class 2 Beam Batteries ( FP/F/FS, F/FP/AP, F/FS/AS, 3xAll Arcs)
6 Fighter Bays



Colonial Space Frontier Fort

Item# 7816 - SB

 

 
   
 
GaLakTik TakTik Conversion Notes
Ship Name:
  The name of the miniatures changed a bit over time so I have combined/consolidated them for clarity.
Ship Classifications:  See table below. A miniature's name in the product list often does not match the classification indicated.
Systems and Stats: These are  based on the stats for the miniature in the GaLakTik TakTik rules.
Weapons:
GT Beams roughly convert to FT Beam weapons.  GT Torpedoes convert to the other weapons on the ship which vary in order to add more flavor between fleets using the Empire's background as a guide..
Screens: Based on GT Shield rating - <20 = 0, 20-35=1, 36+=2.
Thrust: Usually equal to GT ship design's Tactical Manuver rating.
Miniature Identification: I have most of these miniatures but I am missing some plus several are loose so I have tried to determine the correct item number for those miniatures but may be incorrect.
 
GaLakTik TakTik Standard Starship Classifications
BM - Behemoth BA - Super Dreadnought BB - Dreadnought BC - BattleCruiser
CA - Heavy Star Cruiser CL - Scout Cruiser DD - Destroyer DE - Frigate
CV - Fighter Carrier FF - Fighter SB - Star Base RR - Space Raider
SR - Research TT - Transport