Pirates, Privateers & Yachts
Not all the ships in Knight Hawks
were part of the UPF or the Sather military fleets.
The Frontier was a wild place full of Pirates
raiding ships and colonies so Privateers developed
that could protect the
commercial fleets and armed Yachts used by
corporations and wealthy citizens.
Jump to: Pirates
Privateers Yachts
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Pirates
Pirates represent a major threat to the
trade routes connecting the planets of
the Frontier. The standard pirate tactic is a fast
assault on a lone ship, usually
a freighter or spaceliner. The pirates try to
disable the victim's drives and maneuver jets and
then board her.
Pirate ships usually are
small and fast. Assault Scouts and Frigates are the
preferred pirate vessels although they often seem to
prefer the Corvette. Whatever type of ship is used,
it will be heavily armed. Asteroids, uninhabited
planets, unknown regions of outpost worlds and moons
all might serve as pirate bases.
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Pirate Assault Scout
Mass 14
NPV 47 / CPV 35
Weak Hull (3)
Thrust 8
FTL
1 FireCon
1 Class 1 Beam Battery
2 Submunition Packs F
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Pirate Corvette
Mass 25
NPV 83 / CPV 64
AveHull (7)
Thrust 6
FTL
1 FireCon
1 Class 1 Beam Battery 1 Class 2 Beam Battery
(FP/F/FS)
2 Submunition Packs F
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Pirate Frigate STARHAWK class
Mass 40
NPV 131 / CPV 107
Average Hull (11)
3 points Armour
Thrust 6
FTL
1 FireCon
2 PDS 1 Class 1 Beam Battery
2 Class 2 Beam Battery (F/FP/AP, F/FS/AS) 2 Submunition Packs F
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Privateers
Privateers are privately owned or corporate vessels
especially outfitted for one job - fighting!
Privateers are usually yachts, freighters or
obsolete military vessels which have been re-armed
and upgraded. They vary in size from that of
an assault scout to ships almost as large as a
cruiser. Privateers hunt down pirates, protect
corporation vessels from Sathar and other enemy
ships, and sometimes act as pirate ships themselves.
They can be armed in many different ways, but are
generally not as wall armed as military vessels.
Despite their relatively high cost, the versatility
and high performance aspects of privateers are
causing them to appear more and more frequently
throughout the frontier.
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THRUSTER class
Mass 10
NPV 36 / CPV 27
Weak Hull (2)
Thrust 6
FTL
1 FireCon
4 Submunition Packs F
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LIGHTSPEED LADY class
Mass 20
NPV 66 / CPV 50
Ave Hull (5)
Thrust 8
FTL
1 FireCon 1 Class 1 Beam Battery
3 Submunition Packs F
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GOLDEN VANITY class
Mass 20
NPV 67 / CPV 51
Ave Hull (5)
Thrust 6
FTL
1 FireCon 1 PDS 2 Class 1 Beam Batteries
2 Submunition Packs F
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MOONBRIGHT STINGER class
Mass 45
NPV 150 / CPV 125
Ave Hull (12) 3 Points Armour
Thrust 5
FTL
1 FireCon 2 PDS 1 Class 1 Beam Battery 1 Class 2 Beam Battery
(FP/F/FS)
2 Salvo Missile Racks F
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ROLLO'S REVENGE class
Mass 50
NPV 163 / CPV 138
Ave Hull (14) 4 Points Armour
Thrust 6
FTL
1 FireCon 2 PDS 1 Class 1 Beam Battery 2 Class 2 Beam Batteries
(F/FP/AP, F/FS/AS)
1 Pulse Torpedo F
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CONDOR class
Mass 65
NPV 214 / CPV 191
Weak Hull (16) 4 Points Armour
Thrust 6
FTL
1 FireCon 3 PDS Level 1 Screens 1 Class 1 Beam Battery 3 Class
2 Beam Batteries (F/FP/AP, FP/F/FS, F/FS/AS)
1 Pulse Torpedo F
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Yachts
Interstellar Yachts include commercial
vessels as large as spaceliners, as well as smaller,
privately owned craft that corporations and wealthy
citizens might use. Early models of yachts started
off as retrofitted security vessels, but with the
popularity of recreational vessels, later models
have been streamlined considerably for more luxury
roles.
No miniatures were produced for the yachts but
they are include here with substitute silhouettes as
the stats for the ships were part of the game.
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RIM-SONG class
Mass 15
NPV 45 / CPV 32
Weak Hull (3)
Thrust 7
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 2 Passenger Spaces
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IMP class
Mass 20
NPV 59 / CPV 42
Weak Hull (4)
Thrust 7
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 1 Submunition Pack F 3
Passenger Spaces
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NOVA class
Mass 25
NPV 74 / CPV 43
Weak Hull (6) 1 Point Armour
Thrust 4
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 1 Class 2 Beam Battery
(FP/F/FS) 1 Submunition Pack F 4 Passenger
Spaces
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ASTRO-BLASTER III class
Mass 30
NPV 88 / CPV 64
Weak Hull (7) 2 Points Armour
Thrust 4
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 1 Class 2 Beam Battery
(FP/F/FS) 2 Submunition Packs F 5 Passenger
Spaces
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NEBULA class
Mass 35
NPV 101 / CPV 74
Weak Hull (7) Thrust 6
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 2 Class 2 Beam Battery
(F/FP/AP, F/FS/AS) 6 Passenger Spaces
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BELVEDERE class
Mass 45
NPV 123 / CPV 91
Weak Hull (10) 2 Points Armour Thrust 6
FTL
1 FireCon 1 PDS
1 Class 1 Beam Battery 1 Class 2 Beam Battery
(FP/F/FS) 9 Passenger Spaces
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