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NI
- New Isreali Defense Fleet
Tzi Hagana l'Yisrael
This information was originally posted at
http://nift.firedrake.org/Alpha/NIAlpha.html
Some stats have been tweeked a bit to correct some
discrepencies.
From its
founding, the New Israeli military has been an integral part in the
colonies' society. In a culture based on survival, and with known and
active enemies, strength of arms is a fundamental need. The New Israeli
navy of 2194 is newer and more cohesive than ever before. In the wake of
the Homeland War, which destroyed most of the extant fleet in 2173, New
Israel embarked on a massive program of rebuilding and refitting, the pace
of which only increased with the rise of the Intersentient (Xeno) War. The
navy is part of the unified Israeli Defense Forces (IDF) - or Tzi Hagana
L'Israel (Defense fleet/navy of Israel - abbreviated the same way as Old
Israel's defense forces as Tzahal - same as ground forces). Military ships
are designated as Anyat Tzva'i Israeli (Israeli Military Ship - ATI, or
Aleph Taf Yud ), while civilian ships are Anyat Israeli (AI, or Aleph Yud)
Before the Homeland war, the fleet was comprised largely of
purchased, retired, or salvaged NAC, NSL, and sometimes FSE ships, plus a
number of smaller native ships resulting from Israeli-Japanese cooperative
design efforts. This diversity of ships rarely fit into cohesive groups.
The current fleet is entirely native and purpose built. Organization is
geared primarily towards the defense of the three New Israeli systems and
their major population centers. Each system has a dedicated defense fleet,
with the home fleet at Epsilon Indi being the strongest. "Deep range"
fleets, some carrier- and some cruiser-based, usually reside in-system
unless called out for specific duties, which can include convoy escort,
exploration, retaliation, mercenary function, etc. Hunter-Killer groups
are usually looking for trouble between systems or in outlying routes,
especially near Sayeed Kalifate and ESU space. The intelligence wing
operates a small number of fast surveillance and spy ships. Customs and
local policing duties are performed by Shlishim (triads, or triplets) of
Corvettes acting in similar roles as the old wet-navy coast-guards.
Reserve forces are small, mainly retired and obsolete vessels that
pre-date or survived the Homeland War and were not refitted. As the last
of the newly constructed ships come on line, more of the surviving older
ships will be retired. New Israel is pioneering the Stealth hull at its
black research facility, the Midbar Ghostworks, and the low-profile,
sensor-resistant hull materials may see active use in the fleet if the
admiralty approves of its performance.
NI Public Beta-Test
The systems and
ship designs for the NI indicated below are beta-test versions and any
final version that would appear in Fleet Book 3 may be different. Please
use these new systems and designs in your battles and your feedback is
appreciated.
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New Systems of note:
LRPT (Long Range Pulse Torpedo)
Identical
to a standard pulse torpedo in weapon mechanics, but with longer range.
This heavy weapon is currently experimental in several fleets.
The Long range Pulse Torp has
Mass 8 and Cost 24. Extra arcs are Mass 2 and
Cost 6 each. It is fired just like a standard pulse torp, but its
Range bands are 9mu each
Graser
The
Graser (Gamma-Ray Laser), this is the primary heavy armament of the UNSC's
large ships, and some NI capitals have been refitted to use them as
"spinal" type weapons. See the
UNSC Preview Page for stats.
Variable Hull Rows
Not all ships have the same hull
integrity, not just with regard to how much mass they put into their hull,
but also how well this stands up in a fight before systems start being
effected. See the
UNSC Preview Page for details on
variable hulls. New Israeli ships have 3-row hulls
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Stealth Hull
This system is not under
serious consideration for the next revision of FT at this time, and is
presented for posterity with some alternate designs for player
experimentation. Feedback is appreciated nonetheless.
Stealth is a highly experimental new approach to
hull design. A Stealth Hull is a specially designed hull that minimised a
ship's signature, and usually involves both a radical hull geometry and
special hull materials and/or coatings.
The actual effects of levels of Stealth are
summarised on the table below:
Stealth Level
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Range Band Reduction |
Hull Signature
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Factor
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was 12 mu
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was 6 mu
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1 |
1/6 |
10 |
5 |
1/2 |
2 |
1/3 |
8 |
4 |
1/4 |
If a ship is equipped with Enhanced or Superior
Sensors (See More Thrust, page 6), it can use these sensors to mitigate
the effects of Stealth. A Sensor system used this way cannot have been
used for any other purpose that turn, and can assist in targeting only one
Stealth-equipped ship. An Enhanced Sensor system will reduce the effective
Stealth of the target ship by 1 level, while a Superior Sensor system will
reduce Stealth by 2 levels. This only apples to weapons fire from the ship
using the Sensor systems.
Stealth ships require fire control to be used
in "passive mode", limiting maximum firing range to 24 MU regardless
of weapons. Example: Outgoing P-torps still have 6 MU range bands,
though only 4 of them, with to-hits of 2+ (0-6 MU) to 5+ (18-24 MU). A
stealth ship may fire weapons weapons that can reach past 24 MU at
that longer range, but the effects of stealth are invalidated for the
remainder of the turn after firing.
 Stealth Level 1 is lost after 50% hull damage,
rounded up to the nearest threshold (i.e. Threshold # 2, 2, 3, or 3 on
a 3, 4, 5, or 6-row hull respectively.
Stealth Level 2 is reduced to Level 1 after 33
% damage (Thresh 1, 1, 2, or 2), and lost completely after 67% damage
(Thresh 2, 3, 4, or 4)
Lost stealth abilities cannot be repaired on
the time scale of the individual scenario.
The Stealth Hull symbol is shown adjacent to the
hull damage boxes. Cross off the stealth symbol after the appropriate
threshold level is reached.
Simple Stealth conversions for NI-Alpha Test Fleet
ships
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Standard to Stealth-I Prototype (Stealth Level 1): Add
a Stealth hexagon icon at the end of the second Damage Row. Add 2
points of NPV for every hull and every armor box on the SSD.
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Standard to Stealth-II Prototype (Stealth Level 2):
Add a Stealth hexagon icon at the end of the first and second Damage
Rows. Add 4 points of NPV for every hull and every armor box on the
SSD.
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For ships with multiple variants or
refits, the first shown is the "primary" or preferred configuration (with
the greatest representation in the fleet and, likely the design to be
presented in a Fleet Book type publication)
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Sheir class Scout Ship
FT-1502 Sheir = Apparition TMF: 8
NPV / CPV: 29 / 22 Hull: 2 (1/1/0) 1 Crew Main Drive: 8 FTL 1 Fire Control
1 Class 1 Beam Battery
NOTES:
Introduced in
2177.
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Sa'ar class Corvette
FT-1503 Sa'ar =
Storm TMF: 14 NPV / CPV: 51 / 39 Hull: 4 (2/1/1) 1 Crew Armor: 1
Main Drive: 6 FTL 1 Fire Control 1 PDS 1 Class 2 Beam Battery
(all arcs)
Nitznutz class Spyship
FT-1503 Nitznutz
= Glint TMF: 14 NPV / CPV: 70 / 58 Hull: 2 (1/1/0) 1 Crew Main Drive:
13 FTL 1 Superior Sensors
NOTES:
Introduced in 2179. Nitznutz in 2181.
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Ra'am class Battle Frigate
FT-1504 Ra'am = Thunder TMF: 24
NPV / CPV: 86 / 68 Hull: 6 (2/2/2) 2 Crew Armor: 2 Main Drive: 6 FTL 1
Fire Control 1 PDS 1 Class 1 Beam Battery 2 Class 2 Beam Batteries (AP/FP/F,
F/FS/AS)
Barad class Escort Frigate
FT-1504 Barad = Hail TMF: 24 NPV /
CPV:
89 / 71 Hull: 6 (2/2/2) 2 Crew Armor: 1 Main Drive: 6 FTL 1 Fire
Control 1 Area Defense Fire Control 3 PDS 2 Class 1 Beam Batteries
NOTES: Introduced in 2182. Escort
variant in 2184.
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Tzayad class Destroyer
FT-1505 Tzayad = Hunter TMF: 33
NPV / CPV: 119 / 97 Hull: 8 (3/3/2) 2 Crew Armor: 1 Main Drive: 6 FTL 1
Fire Control 2 PDS 2 Class 2 Beam Batteries (AP/FP/F, F/FS/AS) 1
Pulse Torpedo (F)
Tzayad-B class Destroyer
Replace the P-Torp with two Class 2 Beam Batteries
(AP/FP/F, F/FS/AS).
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NOTES: Introduced in 2185. Best as a strike
ship used in packs of 4+, zeroing in with a good deal of speed, then having
survivors come around again. Fairly specialized in this incarnation. The
Tzayad-B was more versatile, and was used in increasing numbers in the Xeno
War.
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Kashat class Light Cruiser
FT-1506 Kashat = Archer TMF: 53
NPV / CPV: 190 / 165 Hull: 13 (5/4/4) 3 Crew Armor: 3 Main Drive: 6 FTL
2 Fire Controls 2 PDS 3 Class 2 Beam Batteries (AP/FP/F, FP/F/FS,
F/FS/AS) 1 Pulse Torpedo (FP/F/FS)
Kashat-E variant Escort Cruiser
TMF: 53 NPV / CPV: 192 / 167 Hull: 14 (5/5/4) 3 Crew
Armor: 3 Main Drive: 6 FTL 2 Fire Controls 1 Area Defense Fire
Control 5 PDS 2 Class 1 Beam Batteries 2 Class 2 Beam Batteries
(AP/FP/F, F/FS/AS)
Kashat-L Refit
Replace the P-Torp and the B2-FH with an F-Arc Long
Range Pulse Torpedo.
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NOTES:
Introduced in 2175, the Kashat is the oldest native design in the fleet.
Aside from the -E variant introduced in 2185, surprisingly few refinements
have been made - or deemed necessary. |
Maccabee class Escort Cruiser
FT-1507 Maccabee = Warrior of ancient Israel
TMF: 64 NPV / CPV: 229 / 206 Hull: 17 (6/6/5) 4 Crew Armor: 4 Main
Drive: 6 FTL 2 Fire Control 2 PDS 4 Class 2 Beam Batteries
(2xAP/FP/F, 2xF/FS/AS) 1 Pulse Torpedo (FP/F/FS)
Maccabee-K
Refit:
Replace Pulse Torpedo with Class 3 Beam Battery (FP/F/FS)
Maccabee-E Super Escort
TMF: 64 NPV / CPV: 232 / 209 Hull: 17 (6/6/5) 4 Crew
Armor: 4 Main Drive: 6 FTL 1 Fire Control 2 Area Defense Fire
Controls 8 PDS 1 Class 1 Beam Battery 2 Class 2 Beam Batteries
(AP/FP/F, F/FS/AS)
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NOTES:
Almost as old as the Kashat, the Maccabee has seen many more variations and
experimental design changes. The -E variant first appeared in 2179, but the
-K refit debuted only in 2191. The Maccabee is the favored test platform of
the Propulsion and Material Science Divisions of the Midbar Ghostworks.
Names: Maccabees are named after heroes of Ancient, Old,
and New Israel: Yehoshua, Yehuda, Matitiyahu, Stern, Golomb, Montefiore,
Rhothschild, Wallenberg, Wingate, Visenberg, Reik, Sereni, Shimron, Shimron,
David, Shlomo, etc.
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Yerushalayim class Heavy Cruiser
FT-1508 Yerushalayim = Jerusalem TMF:
84 NPV / CPV: 300 / 287 Hull: 25 (9/8/8) 5 Crew Armor: 5 Main Drive: 6
FTL 2 Fire Controls 3 PDS 5 Class 2 Beam Batteries (2xF/FP/AP,
FP/F/FS, 2xF/FS/AS) 1 Pulse Torpedo (FP/F/FS)
Yerushalayim-K Refit:
Replace Pulse Torpedo with Class 3 Beam Battery
(FP/F/FS)
Yerushalayim-L Refit
Replace the P-Torp and the B2-FH with an F-Arc Long
Range Pulse Torpedo.
Yerushalayim-G Refit
TMF: 84 NPV / CPV: 309 / 296 Hull: 25 (9/8/8) 5 Crew
Armor: 5 Main Drive: 6 FTL 2 Fire Controls 3 PDS 3 Class 2
Beam Batteries (AP/FP/F, F/FS/AS, all arcs) 1 Class 2 Graser (F)
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NOTES:In
production 2179. The P-Torp (FH) is the primary configuration of the
Yerushalayim. A number of -K refits were converted at the height of the
Xeno-War, and the -L and -G refits were also late-war experiments and
conversions for long range fire-support in smaller ships. Names:
Yerushalayims are named after cities of Old Israel: Yerushalayim, Tel-Aviv,
Akko, Yafa, Yericho, Ramat-Gan, Eilat, Natanya, Metzadah
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Barak class Battlecruiser
FT-1509 Barak = Lightining TMF: 107
NPV / CPV: 381 / 388 Hull: 31 (11/10/10) 6 Crew Armor: 6 Main Drive: 6 FTL
2 Fire Controls 3 PDS 5 Class 2 Beam Batteries (2xAP/FP/F, FP/F/FH,
2xF/FS/AS) 1 Long Range Pulse Torpedoe (FP/F/FH)
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NOTES: The Barak is almost
literally a "Yerushalayim on Steroids," with more hull/armor and a heavier
main gun. First produced in 2184. "Close attack" versions of the Barak
exist, replacing the LRPT with two (AP/FP/F and F/FS/AS) standard Pulse
Torps, and at least one attempt was made to mount a Graser late in the Xeno
war, when a battle-damaged Barak was crash-repaired and overhauled in a UNSC
dock. Names: Baraks are named after leaders of Old and New Israel:
Barak, Ben Arieh, Diezengoff, Bar Lev, Senesh
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Sabra class Battleship
FT-1510 Sabra = A prickly desert fruit, or a
native Israeli, it is also the name of the primary star of the New Israeli
colonies. TMF: 130 NPV / CPV: 480 / 519 Hull: 40 (14/13/13) 7 Crew
Armor: 6 Main Drive: 4 FTL 3 Fire Controls 1 Area Defense Fire
Control 4 PDS 5 Class 2 Beam Batteries (AP/FP/F, FP/F/FS, F/FS/AS, 2x
all arcs) 2 Long Range Pulse Torpedoes (AP/FP/F, F/FS/AS)
Sabra-G Refit
TMF: 130 NPV / CPV: 503 / 542 Hull: 40 (14/13/13) 7 Crew
Armor: 6 Main Drive: 4 FTL 2 Fire Controls 1 Area Defense Fire
Control 5 PDS 5 Class 2
Beam Batteries (AP/FP/F, FP/F/FS, F/FS/AS, 2x all arcs) 1 Class 3
Graser (F)
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NOTES: The Sabra's original
class name was Molatetan (patriot) but the crew of the class vessel insisted
upon renaming it because of the ship's resemblance to both the desert fruit
and the native Israeli appellation: it's prickly, tough and stubborn, and if
it gets in your pocket, it's difficult and painful to get out. The Sabra
also mounts an area defense anti-fighter/missile array, and is nimble enough
to protect both itself and other heavy fleet elements. The first Sabra was
completed in 2188. Names: Sabras are named after a hodgepodge of people
and things: Sabra, Moladetan (patriot), Miflagti (partisan), Shaliach
(envoy), Shimshon
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Chalutz Chalal/Chayal Cochavim class Heavy
Battleship
FT-1511 Chalutz Chalal = Space Pioneer TMF:
170 NPV / CPV: 627 / 652 + Fighters Hull:50 (17/17/16) 9 Crew Armor: 5 Main
Drive: 4 FTL 3 Fire Controls 4 PDS 7 Class 2 Beam Batteries
(2xAP/FP/F, 2xFP/F/FS, 2xF/FS/AS, all arcs) 2 Long Range Pulse Torpedoes
(AP/FP/F, F/FS/AS) 2 Fighter Bays
Chayal Cochavim = Star
Soldier TMF: 170 NPV / CPV: 627 / 746 Hull:50 (17/17/16) 9 Crew
Armor: 5 Main Drive: 4 FTL 3 Fire Controls 4 PDS 7 Class 2
Beam Batteries (2xAP/FP/F, 2xF/FS/AS, 3xall arcs) 3 Long Range Pulse
Torpedoes (AP/FP/F, F/FS/AS, AP/FP/F/FS/AS)
Chalutz Chalal-G Refit
TMF: 170 NPV / CPV: 642 / 667 + Fighters Hull:50 (17/17/16)
9 Crew Armor: 5 Main Drive: 4 FTL 3 Fire Controls 4 PDS 6
Class 2 Beam Batteries (2xAP/FP/F, 2xF/FS/AS, 2x all arcs) 2 Pulse
Torpedoes (FP/F, F/FS) 1 Graser 2 (FP/F/FS) 2 Fighter Bays
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NOTES:The
Chalutz Chalal was first produced in 2187 - a year before The Kineret
carrier. As a supplementary carrier, it is quite light, with only two
fighter groups, but they are complimented by Battleship weaponry. After
deployment of the Kineret, the Chalutz Chalal was employed for independent
power projection and in cruiser squadron leadership roles. The Chayal
Cochavim better fits the latter role, and began outpacing it's sister design
towards the middle of the Xeno War.
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David Ben Gurion class Superdreadnought
FT-1512 TMF: 240 NPV / CPV: 883 / 1219 Hull: 73
(25/24/24) 12 Crew Armor: 11 Main Drive: 4 FTL 4 Fire Controls
1 Area Defense Fire Control 5 PDS 12 Class 2 Beam Batteries
(4xAP/FP/F, 3xFP/F/FS, 4xF/FS/AS, 1x all arcs) 4 Long Range Pulse
Torpedoes (2xAP/FP/F, 2xF/FS/AS)
Ben Gurion-G Refit
TMF: 240 NPV / CPV: 918 / 1255 Hull: 74 (25/25/24) 12 Crew
Armor: 11 Main Drive: 4 FTL 4 Fire Controls 1 Area Defense Fire
Control 5 PDS 14 Class 2 Beam Batteries (4xAP/FP/F, 4xFP/F/FS,
4xF/FS/AS, 2x all arcs) 1 Pulse Torpedo (FP/F/FS) 1 Graser 3 (FP/F/FS)
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NOTES: Introduced in 2186. The
Ben Gurion and Rabin are the home fleet flagships of the two most populated
New Israeli worlds (Gan and Naveh, respectively). Rarely venturing outside
the home systems, if they are seen in the deep field, it is a sure sign of
big trouble brewing. The Golda Meir was completed late in 2193 to flag New
Israel's Core Defense Expeditionary Force, in cooperation with UNSC.
Names: Ben Gurion, Yitzchak Rabin, Golda Meir, Moshe Dayan (under
construction)
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Kineret class Light Carrier
FT-1513 Kineret = Another name for the Sea of
Galilee in Old Israel TMF: 150 NPV / CPV: 550 / 458 + Fighters Hull: 42
(14/14/14) 8 Crew Armor: 7 Main Drive 4 FTL 2 Fire Controls 4
PDS 4 Class 2 Beam Batteries (2xAP/FP/F, 2xF/FS/AS) 1 Pulse Torpedo
(FP/F/FS) 4 Fighter Bays
NOTES:First in 2188. Fighter complement generally includes
at least 1 Interceptor group.
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Tzion class Supercarrier
FT-1514 Tzion = Zion TMF: 280 NPV /
CPV:
1028 / 1037 + Fighters Hull: 84 (28/28/28) 14 Crew Armor: 10 Main Drive 4
FTL 2 Fire Controls 6 PDS 2 Class 1 Beam Batteries 6 Class 2
Beam Batteries (2xAP/FP/F, 2xF/FS/AS, 2x360) 1 Pulse Torpedo (FP/F/FS)
8 Fighter Bays
NOTES:
Introduced in 2190. |
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Experimental Designs
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Tzayad-S class Stealth Destroyer
FT-1505 TMF: 33 NPV / CPV: 155 / 133 Hull: 8 (3/3/2) 2
Crew Stealth Level 2 Armor: 1 Main Drive: 6 FTL 1 Fire Control 2 PDS 3
Class 2 Beam Batteries (FP/F/FH, 2x all arcs)
NOTES: Introduced in 2191. Still experimental.
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Maccabee-S class Stealth Cruiser
FT-1507 TMF: 64 NPV / CPV: 316 / 293 Hull: 17 (6/6/5) 4
Crew Stealth Level 2 Armor: 5 Main Drive: 6 FTL 2 Fire Control 2 PDS 5
Class 2 Beam Batteries (AP/FP/F, F/FS/AS, 3x all arcs)
NOTES: Introduced in 2190. Still experimental.
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Sabra-S class Stealth Battleship
FT-1510 TMF: 130 NPV / CPV: 664 / 703 Hull: 40
(14/13/13) 7 Crew Stealth Level 2 Armor: 6 Main Drive: 4 FTL 3 Fire Controls
1 Area Defense Fire Control 5 PDS 15 Class 2 Beam Batteries
(4xAP/FP/F, 2xFP/F/FS, 4xF/FS/AS, 5x all arcs)
NOTES: Introduced in 2192. Still experimental. |
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