A clearing house of designs and SSDs for new Full Thrust miniatures from Ground Zero Games

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These designs are 'Authorized by GZG for use until Official stats are published' and any stats that are published may be different from what is presented here.   Players are encouraged to give feedback on these designs to stats@star-ranger.com.

KV - Kra'Vak

Kra'Vak Dominion Star Forces

Kra'Vaka'Kia'Kon (Spear of War Host of the People of the Sorrow Killer)

As the Xeno War progressed, additional types of Kra'Vak ship started appearing in their fleets.  These new classes of ships seemed to show different design elements not found in the first wave such as an emphasis on MKP usage and K-guns with wider arcs.  UNDIA military analysts theorized that additional Kra'Vak clans were mobilizing for the war. 

Additional Kra'Vak clans that may become involved in the war are the Altaran and the P'sha.

UNDIA Briefing Report 230918.25

Update on newly-observed Kra’Vak Warship types

"A number of NEW TYPE designs of Kra’Vak warships have recently been detected....."

Kra'Vak New Type 'Wave 2' ships update

  

Kra'Vak Background

(From the GZG 2004 paper catalog)

The Kra'Vak Dominion: 
The Dominion of the Kra'Vak is composed ol a large number of Clans, each Clan being divided into many separate War Families. A Clan is a "nation" of Kra'Vak numbering from the hundreds of thousands to many millions, while a War Family is an extended tribal bloodline group of maybe several hundred members. The Kra'Vak homeworld is known as Kra'Vak (Literal translation: “World of the Sorrow Killer"). The other worlds of the Dominion include heavily settled colony worlds similar to the human Inner Colonies, populated by multiple Clans, and many smaller colonial outposts which are usually settled by members of single Clans. The Star Force of the Dominion (the Kra'Vaka'Kia'Kon - literally, Spear of War Host of the People of the Sorrow Killer), which comprises the space naval assets of the Kra'vak armed forces, is theoretically a homogenous single entity made up from the fleets of the various Clans under a unified command structure. In practice, the individual fleets and units are still primarily loyal to their own Clans and internal dissent (and even outright combat) is not unknown; mixing units from different clans is generally a had idea and is avoided wherever possible except in the largest operations.


Kra'vak Warships: 
The Kra'Vak are especially adept at gravitic manipulation technology, having developed it to a much higher degree than Humanity has. All their major weapon systems are grav-based, and rely heavily on kinetic projectile weapons rather than energy or particle beam technologies. The warships of the Kra'Vak Dominion are equipped with gravitic-accelerator kinetic projectile guns, known as K-guns, tiring solid penetrators at incredibly high velocities. These kinetic penetrators cause massive damage when they impact their target; screens are of no use against them, and even heavy armour little more so - while armour will stop the smallest K- gun rounds from doing too much internal damage, the larger classes of K-gun will simply slice through the armour and rip into the ship's internals. Normal Kra'Vak design practice is to mount a small number of the largest class of forward- mounted K-guns that the ship can carry, backed up by a one or more turretted K-1 systems as secondary weapons. This makes tactical maneuvering and ship facing of primary importance to the Kra'Vak, and to this end all their ships are equipped with advanced grav- drives that give them much greater maneuverability than Human ships of the same basic thrust level. Kra'Vak warships do not carry energy screens or large amounts of hull armour Instead, their ship hulls are built with a much higher degree of internal structural integrity than most Human designs, to withstand and absorb internal damage caused by penetrating weapon hits (which has an additional bonus of being better able to take the massive stresses imposed by the enhanced maneuvering capabilities of their advanced grav drives).

 

Kra'Vak 'Wave 1' Reinforcements

 

"KEDGE" class Heavy Striker

>>>>KV name unknown<<<<

FT-423 

UNDIA reporting name "KEDGE"

First reported encounter: February 2189

Mass 24

NPV 96 / CPV 78

Average Hull 7 (2/2/2/1)

Armour 0

Main Drive 6 (Advanced)

FTL

1x FCS

1x Class-1 K-gun (All)

1x Scattergun (All)

4x MKP (F)

Excerpt from UNDIA military report circulated to UNSC and allied units, April 2189:

"... The Kedge class follows the standard pattern of light Kra'Vak units: highly maneuverable and armed primarily with a battery of short-ranged single-shot kinetic penetrators, but with a relatively fragile hull and a weak self-defense armament. Like the smaller Keg and Kin classes the Kedge class ships can be very dangerous to slower human capital ships and freighters, but high-thrust human escort vessels like UNSC Hunters or NAC Tacomas can usually defeat them by staying outside the short and narrow MKP envelope."

 

To'Ki Destroyer

(Seeker Spear) 

FT-425 

UNDIA reporting name: "KICK"

First reported encounter: June 2190

Mass 31

NPV 124 / CPV 103

Average Hull 9 (3/2/2/2)

Main Drive 6 (Advanced)

FTL

1x FCS

1x Class-1 K-gun (All Arcs)

1x Class-3 K-gun (F)

2x Scatterguns

Excerpt from UNDIA military report circulated to UNSC and allied units, December 2190:

"... Unlike the Kra'Vak light classes encountered earlier in the war, which are all strikeboats with limited self-defense capabilities and therefore relatively easy prey for nimble human escorts when caught on their own, the Kick class ships are well equipped to take care both of themselves and of any human escorts they encounter.

While they were initially observed operating independently or in small squadrons patrolling the Kra'Vak supply routes into human space, they are now increasingly common both in probing raids on human systems and in larger fleet actions.

The first human ship to report an encounter with Kick-class vessels was the OUPS Blackwood, which narrowly escaped after suffering damage which would have destroyed most human light cruisers. It is believed that similar earlier encounters with patrolling Kicks explain many of the human escorts that have disappeared without trace during attempted raids on Kra'Vak supply lines in the months after the Kra'Vak rebuff at Centauris, since the tactics that have made human escorts so effective against the smaller Keg, Kedge and Kite strikeboat classes often fail disastrously against Kick-class ships. "

 

Ki'Rek Light Attack Cruiser

(Spear Stealthy Ship) (MKP variant)

FT- 426 

UNDIA reporting name: "KILROY"

First encountered: November 2188

Mass 60

NPV 237 / CPV 213

Average Hull 18 (5/5/4/4)

Main Drive 6 (Advanced)

FTL

2x FCS

2x Class-1 K-guns (All)

1x Class-3 K-gun (F)

3x Scatterguns (All)

4x MKP (F)

Excerpt from UNDIA military report circulated to UNSC and allied units, Mars 2189:

"... While the Kilroy class is the same size as the previously encountered Kestrel-class light cruisers, it is tactically more similar to much lighter strikeboats and will usually attempt to close the range as quickly as possible in order to fire its single-shot kinetic penetrators. This attack is extremely powerful and must be avoided at all costs.

So far the Kilroys have mostly been encountered in Kra'Vak raids against human orbital installations, most recently in the attack on the NAC Starbase 22 where the few dazed survivors simply reported 'Kilroy was here'."

 

De'Rek Light Attack Cruiser ([untranslated] Stealthy Ship)(K2 variant)

FT-426A 

UNDIA reporting name "KOORBASH"

First encountered: January 2189

Mass 60

NPV 235 / CPV 211

Strong Hull 22 (6/6/5/5)

Main Drive 4 (Advanced)

FTL

2x FCS

1x Class-1 K-gun (All)

2x Class-2 K-guns (FP/F, F/FS)

1x Class-3 K-gun (F)

3x Scatterguns (All)

Notes:

The Koorbash class caused much consternation among the human military intelligence analysts, shown in the following excerpts:

Excerpt from UNDIA military report circulated to UNSC and allied units, July 2189:

"...the Koorbash class appears to represent a radically different Kra'Vak design concept. Believed to be an extensive refit of Kilroy-class strike cruisers, the Koorbash has a considerably weakened engine (indeed, it is no more maneuverable than most Kra'Vak capital ships) and lacks the Kilroy's single-shot kinetic penetrator battery, but instead it has a significantly stronger hull structure than other Kra'Vak ships of similar size and also carries a pair of unusually wide-arced medium K-guns capable of firing at targets perpendicular to the ship's course. This makes it unusually difficult to avoid its heavier K- gun arcs in spite of its relatively poor maneuverability, and the current theory is that the Koorbash is a Kra'Vak attempt to counter the nimble human escorts which have proved so successful against Kra'Vak strike craft like the Kegs and Kedges."

Excerpt from UNDIA military report circulated to UNSC and allied units, Mars 2190:

"...analysis of wreckage recovered after the recent Kra'Vak defeat at Centauris conclusively shows that the Koorbash class is the original design from which the Kilroy attack cruisers were created, instead of the other way around as was previously believed.

This could mean that the Koorbash class was designed by clans in the farther regions of the Dominion where the main threats come from other Kra'Vak clans. If this is the case its wider-than-usual K-gun fire arcs could be intended to bring heavier K-guns to bear on highly maneuverable Kra'Vak ships, rather than being a response to maneuverable human escort ships as was previously believed. It could also mean that we have so far only faced a small fraction of the Dominion's forces, and that the Kra'Vak will return in much greater strength than before as soon as the entire Dominion has mobilized for war."

 

Ka'Ton Heavy Attack Cruiser

(Attack Dark Horde) (MKP variant)

FT-428 

UNDIA reporting name "KIDNEY"

First reported encounter: Mars 2191

Mass 82

NPV 322 / CPV 307

Strong Hull 30 (8/8/7/7)

Main Drive 4 (Advanced)

FTL

2x FCS

3x Class-1 K-guns (All)

2x Class-3 K-guns (F)

4x Scatterguns (All)

6x MKP (F)

 

Lu'Ton Heavy Attack Cruiser

(Sneak Dark Horde) (K2 variant)

FT-428A 

UNDIA reporting name "KINKY"

First encountered: October 2191

Mass 82

NPV 322 / CPV 307

Strong Hull 30 (8/8/7/7)

Main Drive 4 (Advanced)

FTL

2x FCS

2x Class-1 K-guns (All)

2x Class-2 K-guns (FP/F, F/FS)

2x Class-3 K-guns (F)

4x Scatterguns (All)

 

Kia'Kyu Heavy Battleship

(Spear of the War Lord) (MKP variant)

FT-431 

UNDIA reporting name "KARATE"

First reported encounter: October 2191

Mass 130

NPV 512 / CPV 551

Strong Hull 46 (12/12/11/11)

Main Drive 4 (Advanced)

FTL

3x FCS

4x Class-1 K-guns (All)

2x Class-5 K-guns (F)

6x Scatterguns (All)

6x MKP (F)

 

Kia'Kas Heavy Battleship 

(Spear of the War Mountain) (K2 variant)

FT-431A 

UNDIA reporting name "KOHOLA"

First encountered: July 2192 (Mars raid)

Mass 130

NPV 512 / CPV 551

Strong Hull 46 (12/12/11/11)

Main Drive 4 (Advanced)

FTL

3x FCS

3x Class-1 K-guns (All)

2x Class-2 K-guns (FP/F, F/FS)

2x Class-5 K-guns (F)

6x Scatterguns (All)

Excerpt from Universal News Network broadcast, August 2192:

"The existence of Kra'Vak heavy battleships with wide-arc secondary kinetic gun batteries has been suspected since the Karate class was reported a year ago, but no such ship had been identified until the raid against Mars last month. [...]

As the battleship was about to open fire on the Delafield orbital habitats, the UNS Kalihiwai (crewed by volunteers from the New Hawai'i Polynesian settlement on Centauris) heroically threw herself into the battleship's path to draw its fire away from the civilian structures. The Kalihiwai destroyed the Kra'Vak battleship with a devastating Graser salvo at point-blank range, but the Kra'Vak ship's last shots breached her Power Core and she blew up with all hands mere seconds after the Kra'Vak battleship. This new Kra'Vak battleship class has been assigned the UNDIA reporting name "Kohola" in memory of captain Haleakua and the rest of the crew of the UNS Kalihiwai."

 
 
 
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